How To Earn Credits In Rocket League – Trading In Rocket League

  • In this guide, we'll show you how to earn credits in Rocket League in three different ways: for real money, for free, and by trading. In addition, we've included an additional FAQ to address some of the most frequently asked questions about the Rocket League in-game currency and store.

    How Can I Get Free Credits in Rocket League?

    Fortunately, there are more enjoyable and free ways to obtain credits in Rocket League than simply purchasing them on a regular basis. To earn credits without having to purchase them, you must purchase a Rocket Pass, which is only valid once per season.

    Questions and Answers

    Now that you've learned about all of the different ways to earn Rocket League credits, you might be interested in learning more about how credits, trade, and packs work. Read on to find answers to some of the most frequently asked questions about the Rocket League in-game store.

    What is the best way to earn credits in Rocket League on Xbox One or PlayStation 4?

    There is no difference between earning credits in Rocket League on a PC and earning credits in Rocket League on a console. You can choose from any of the options listed above.

    What is the most efficient method of obtaining items in Rocket League?

    The in-game store is the most expedient method of obtaining items in Rocket League. Not every item, on the other hand, can be purchased; some must be earned. As a reward, you can also receive Drops that contain various items. You can't tell what's inside a Drop until you open it, however.

    Can I trade some items for others, and which ones cannot?

    You can trade Blueprints that have been revealed, items that have been constructed from Blueprints, free Dropd, Rocket League credits, Pro and Free tier Rocket Pass items, and event items. Unrevealed Blueprints, items purchased from the in-game shop, bonus gifts, Esports Shop items, DLC items, common items, Premium tier Rocket Pass items, and competitive season rewards are among the items that cannot be traded. Credits are also non-transferable for cash.

    What types of Rocket League packs are there?

    You can purchase both regular credit packs and item packs from the Rocket League store. It is possible to purchase credit packs in quantities of 500 credits for $4.99, 1100 credits for $9.99, 3000 credits for $24.99, and 6500 credits for $49.99. Each pack contains 500 credits. The Sentinel pack is one of the item packs available. For $4.99, you will receive a Sentinel car, very rare sky-blue Chakram wheels, Comet Boost, Zigzag SS Trail, Faceted Decal, and 500 credits. As a result, for the same price, the Sentinel pack provides more value than the 500-credit pack. The Jager item pack is the second of the three item packs. For $19.99, you can purchase the exotic titanium white Jager 619 car, as well as Toon Goal Explosion, Apparatus wheels, and 1000 credits.

    Is it possible to get free credits in Rocket League?

    Every method of obtaining credits in Rocket League necessitates the expenditure of real money. Trading is the cheapest option – you only have to pay $5 to be able to exchange your items for as many credits as you (and your trading partner) desire. Earning rewards, especially during events, allows you to gain access to free items.

    What is the procedure for using the Rocket Pass?

    Simply put, the Rocket Pass allows you to earn credits simply by participating in games. The Rocket Pass is divided into four tiers. At any time, you can upgrade to the Rocket Pass Premium, and the rewards for each previous tier-up will be automatically applied to your account. If you purchase the Rocket Pass, you will receive premium rewards that cannot be traded but can be carried over to the following game season. You can also receive limited-edition items of your choice for each tier you advance to. Once the game season has concluded, you will be required to purchase a new pass.

    What are the prices of items in the Rocket League Item Shop?

    The value of an item is determined by how rare it is. Rare items typically cost 50 to 100 credits, very rare items cost 100 to 200 credits, import items cost 300 to 500 credits, and exotic items cost up to 800 credits. The Titanium White color option increases the cost of an item by 100-500 credits, and special edition colors increase the cost of an item by 200-400 credits.

    Purchase, earn, and trade are all options.

    Now that you've learned about all of the different ways to earn Rocket League credits, you can pick and choose which method you prefer. Each of them has its own set of advantages and disadvantages – some are more expedient, while others are more entertaining. Trade with friends to get rid of items you don't want in a smart way and get something more valuable in exchange for them.